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PART ONE- Introduction and Overview
1. Introduction and Overview
Object types
Surface
Poly surface
Solid
Lightweight Extrusion
Objects
Curve
Polygon Mesh
The Rhino for Windows
Interface
The Rhino Screen
Menus
Toolbars
Tooltips
Cascading toolbars
Graphics Area
Viewports
Viewport tabs
Command Area
The Mouse
Entering Commands
Shortcuts and Aliase
Clickable options
Autocomplete command
name
Repeating commands
Canceling commands
Help
View the Command Line
History
View Recent Commands
Surface direction
PART TWO- Modeling and Editing
2. Creating Geometry
Drawing lines
Drawing free-form curves
Modeling aids
Grid Snap
Ortho
Osnap
Smart Track
Planar
Gumball
Record History
Filter
Saving your work
Layers
Selecting objects
Dedicated selection
commands
Filter Selection
3. Precision modeling
Coordinate entry
Absolute coordinates
Relative coordinates
Polar coordinates
Distance and angle
constraint entry
Object Snaps
Additional modeling aids
Smart Track
Tab Constraint
Project constraint
Planar constraint
Viewports and
construction planes
Viewports
Construction planes
Analysis commands
Distance
Length
Radius
Point evaluation
Drawing with precision
Circles
Arcs
Ellipses and polygons
Ellipses
Polygons
Rectangles
Free-form curves
Helix and Spiral
4. Editing Geometry
Fillet
Blend
Chamfer
Move
Copy
Undo and Redo
Rotate
Group
Mirror
Join
Scale
Editing with the gumball
Gumball actions:
Gumball Controls
Trim
Split
Extend
Offset
Array
Point editing
About control points, edit points, and knots
Nudge Controls
PART THREE- 3D Modeling and Editing
6. Creating Deformable
Shapes
The Rubber Ducky
Create the body and head
shapes
Separate the bill from the
head
Create the duck’s neck
Render a picture of the
ducky
7. Modeling with Solids
Model a bar with engraved
text
Offset solid text
8. Creating surfaces
Simple surfaces – Phone
Planes
Surface from planar curves
Surface from edge curves
Extruding curves
Join
Lofted surfaces – Canoe
Revolved surfaces – Vase
Rail Revolve – Heart, star
Sweeps andcurve networks
Rear-view mirror
Toy hammer
Squeeze bottle
9. Importing and exporting
Exporting Rhino File
Information
Importing other file formats
into Rhino
10. Rendering
Apply materials
Add lights
Add textures
Use a ground plane
11. Annotating your model
Dimensions
Dimension types
Dimension tools
Linear Dimensions
Leaders
Making a 2-D drawing from
a 3-D model
12. Printing and Layouts
Printing
Layouts
PART FOUR- Extras
13. Transforming solids
Flow along surface
Surface direction
History and Gumball
Flow
PART FIVE- Plugins
V-ray Rendering for Rhino