AutoDesk Inventor2018-08-24T10:24:33+00:00

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Getting Started
• Installing Autodesk Inventor
• Introducing the Home Screen
• Using the Get Started Tab
• Navigating the Autodesk Inventor
• Using the Multiple Document Commands
• Using the View Navigation Commands
• Using the ViewCube
• Using the Navigation Bar
• Navigating with the SteeringWheel
• Using a 3D Mouse
• Using the Information Center and Help
• Using the Quick Access Toolbar
• Navigating the Application Menu
• Using the Application Menu Management
• Navigating the Inventor Ribbon Interface
• Understanding the Marking Menus
• Using the Select Other Drop Down
• Understanding Project Files
• Creating New Inventor Files
• Opening Existing Inventor Files
Assembly Introduction
• Using Full and Express Modes
• Understanding Assembly Files
• Identifying Assembly Components
• Organizing with Browser Folders
• Introducing Component Visibility
• Introducing the Browser Filter and Find
• Introducing the Center of Gravity
• Introducing the Bill of Materials
• Understanding Assembly Features
Assembly Creation
• Creating a New Assembly
• Placing a Component in an Assembly
• Placing a Component from Content Center
• Creating a Part Component in Place
• Autodropping a Component from Content
• Creating an Assembly Component in Place
• Creating a Virtual Component in an
Assembly Components
• Replacing a Component in an Assembly
• Editing Assembly Components
• Measuring Assembly Components
• Analyzing Interference
• Moving and Rotating Assembly Components
• Solving for Contact
• Copying Components
• Copying and Pasting Multiple Components
• Patterning Components Associatively
• Patterning Components in a Circle
• Patterning Components in a Rectangle
• Mirroring Assembly Components
• Promoting and Demoting Assembly
Assembly Relationships
• Assembly Relationships Constraining with
Mate and Flush
• Constraining with Tangent and Insert
• Constraining at Angles
• Constraining Symmetrically
• Limiting Constraints
• Creating 3D Motion Constraints
• Creating 3D Transitional Constraints
• Creating a 3D Constraint Set

Creating a Rigid Relationship
• Creating a Rotational Relationship
• Creating a Slider Relationship
• Creating a Cylindrical Relationship
• Creating a Planar Relationship
• Creating a Ball Relationship
• Creating a Joint Using Between Two Faces
• Creating a Joint Using Offset Origin
• Aligning a Joint Using Work Geometry
• Locking and Protecting Relationships
• Driving Assembly Constraints
• Using the Relationships Display Commands
• Editing Existing Assembly Constraints
• Identifying Existing Assembly Constraints
• Understanding Degrees of Freedom and
Constrained Drag Concepts
• Introducing Grounded Components
• Using the Free Move Command
• Using Other Viewing Methods
• Setting Viewing Options
• Viewing Inventor Models Realistically
• Colorizing Models
• Shading Models
• Viewing Models in Wireframe
• Understanding the Artistic Visual Styles
• Shadowing Models
• Reflecting the Model
• Viewing the Ground Plane
• Sectioning Your 3D Model
• Lighting Models with Standard Lights
• Using Image-Based Lighting
• Customizing Lighting Styles
• Saving Camera Settings
Assembly Management
• Using View Representations
• Documenting View Representations
• Representing Positions
• Documenting a Positional Representation
Using Overlay
• Creating a Level of Detail
• Documenting a Level of Detail
• Shrinkwrapping and Substitution – Merging
Out Seams
• Shrinkwrapping and Substitution – Keeping
• Shrinkwrapping and Substitution – Single
Composite Feature
• Shrinkwrapping and Substitution – Maintain
Each Solid as a Solid Body
• Creating a Presentation
• Tweaking Components
• Filtering Components
• Animating Views
• Creating Presentation and Assembly
Assembly Drawings
• Introducing the Drawing Environment
• Navigating the Tools Tab in the Drawing
• Creating and Editing Parts Lists
• Filtering Parts Lists
• Manually Placing Balloons
• Automatically Placing Balloons
• Editing the Bill of Materials
• Understanding Revision Tables and Revision
• Splitting a Table between Sheets
Create Parts
• Introducing Part Modeling
• Creating a New Part File
• Introducing the Sketch Environment
• Sketching Overview
• Using Basic Sketch Commands
• Modifying a Sketch Feature
• Creating a Virtual Sketch Intersection
• Trimming and Extending Sketch Entities
• Creating Sketched Slots
• Using the Constraint Settings Command
• Exploring Geometric Constraints
• Dimensional Sketch Constraints
• Modifying Geometric Sketch Constraints
• Altering or Repairing a Sketch
• Joining and Cutting Extrusions
• Intersecting Extrusions
• Terminating Extrusions
• Alternate Solutions and Tapering Extrusions
• Revolving Features
• Creating Work Features
• Understanding User Parameters
• Design Intent and Model Parameters
• Purging all Unused Parameters
• Linking Parameters to Models
Create and Edit Parts
• Modifying a Placed Feature
• Modifying a Work Feature
• Bending a Part
• Placing a Hole Lineally
• Placing a Hole Concentrically
• Placing a Hole on a Point
• Sketching Hole Placement
• Exploring Hole Operations
• Specifying Types and Termination of Holes
• Manipulating Holes
• Filleting Edges
• Using Setbacks on Fillets
• Selecting Fillets with the Select Loop and
Select Features Modes
• Creating Face and Full Round Fillets
• Adding a Variable Radius Fillet
• Creating Chamfers
• Threading Features
• Splitting Features
• Drafting Features
• Shelling Features
• Understanding Direct Manipulation
• Moving Base Solids Using Direct
• Rotating Base Solids Using Direct
• Deleting Features Using Direct Manipulation
Freeform Parts
• Exploring the Freeform Too

Creating Part Documents
• Creating a New Drawing
• Understanding Borders and Title Blocks
• Creating Base and Projected Views
• Creating Auxiliary Views
• Creating Section Views
• Creating Detail Views
• Creating a Broken View
• Creating Break Out Views
• Creating Crop Views
• Creating Slice Views
• Creating Draft Views
• Editing Drawing Views
• Replacing a Model Reference
• Retrieving Model Dimensions and Auto
• Cutting Views
• Importing AutoCAD Blocks
• Patterning AutoCAD Blocks
• Rotating and Scaling AutoCAD Blocks
Annotating Part Documents
• Dimensioning an Isometric View
• Creating Baseline Dimensions and
Baseline Dimension Sets
• Creating Ordinate Dimensions and
Ordinate Dimension Sets
• Creating Chain Dimensions and Chain
Dimension Sets
• Moving Annotation Dimensions and
Adjusting Properties
• Creating Annotation Centerlines
• Annotating Centerlines in Multiple Drawing
• Creating a Sketched Symbol
• Placing Annotation Text and Symbols
• Annotating Leader Text and Symbols
• Stacking Text and Adding Superscript and
• Annotating the Center of Gravity
• Placing Feature Notes
• Creating a Hole Table
• Creating a General Table
• Editing Dimension Annotations
• Setting Dimension Annotation Styles
• Projecting Geometry in Drawing Sketches
• Dimensioning to Intersection
• Creating Dual Dimensions and Alternate Unit
• Selecting Dimensions Using Filters
• Creating Foreshortened Dimensions
• Dimensioning a Spline Curve
• Adding a Tolerance to Dimensions
• Understanding the Hatch Command
• Loading a Custom Hatch
• Breaking Around Text
• Creating Multi-Body Parts
• Making Multi-Body Parts
• Creating a Weldment
• Creating Fillet and Groove Welds
• Preparing the Welds
• Machining Welds
• Documenting Welds
Advanced Sketching and
Constraining Techniques
• Creating a 2D Interpolation Spline
• Creating Control Vertex Splines
• Creating Equation Curves
• Importing Points
• Patterning Sketches
• Sharing and Copying Sketches
• Mirroring and Symmetrically Constraining
• Slicing Graphics in a Part File
• Linking Spreadsheet Parameters
• Editing a Coordinate System
• Utilizing Automatic Dimensions
• Generating Frames
• Creating and Modifying Reusable Frame
• Changing Inserted Frame Members
• Mitering Frame Members
• Notching Frame Members
• Trimming to Frame Members
• Trimming and Extending to Frame Members
• Lengthening and Shortening Frame
• Analyzing Frames
Advanced Part Modeling Techniques
• Using Open Profiles to Create Part Features
• Creating Rib and Web Features
• Using the Emboss Features
• Understanding Geometry Text
• Sweeping Features
• Adding Twist to Swept Features
• Projecting A 3D Sketch
• Sketching in 3D
• Sketching a 3D Helical Coil
• Creating Coil Features
• Lofting Sections
• Lofting Centerline and Twist
• Lofting Area and Face
• Copying Features
• Mirroring Features
• Creating Rectangular Patterns
• Creating Circular Patterns
• Suppressing Features
• Reordering Features
• Deriving Parts
• Deriving Assemblies
• Deriving Inserts
• Decaling a Part
• Decaling an Assembly
• AutoLimiting Models
• Working with Part View Representations
• Editing Parts with Grips
Sheet Metal
• Understanding Sheet Metal
• Specifying the A-Side of a Sheet Metal Part
• Using Sheet Metal Rules
• Creating Sheet Metal Rules
• Understanding Sheet Metal Bend Tables

Creating Sheet Metal Faces
• Creating a Single Sheet Metal Flange
• Creating Multiple Sheet Metal Flanges
• Creating a Sheet Metal Contour Flange
• Creating a Sheet Metal Lofted Flange
• Direct Editing in the Sheet Metal
• Hemming Sheet Metal
• Folding Sheet Metal
• Bending Sheet Metal
• Converting to a Sheet Metal Part
• Cutting Sheet Metal
• Cutting Sheet Metal Using Cut Normal
• Ripping the Corners in Sheet Metal
• Rounding and Cornering Sheet Metal
• Contour Roll Forming Sheet Metal
• Punching Sheet Metal
• Punching Sheet Metal across a Bend
• Ripping Sheet Metal
• Flattening Sheet Metal
• Editing a Flat Pattern’s Orientation
• Identifying Common Commands between
Part and Sheet Metal
• Exporting Flat Patterns
• Unfolding and Refolding Sheet Metal
• Creating Sheet Metal Cosmetic Bend Lines
• Thickening a Surface to Create Sheet Metal
• Adding PEM Fasteners to Sheet Metal
Documentation Sheet Metal
• Placing Sheet Metal Views
• Orientating Sheet Metal Views
• Creating Sheet Metal Bend Notes, Tags
and Tables
• Creating Sheet Metal Punch Notes and
• Adjusting Sheet Metal Bend Order
• Using Sheet Metal iProperties on an IDW
Plastic Part Design
• Introducing Plastic Part Design
• Creating a Grill Feature on a Plastic Part
• Creating a Snap Fit Feature on a
Plastic Part
• Creating a Thread Side Boss Plastic Part
• Creating a Head Side Boss Plastic Part
• Creating a Rule Fillet Plastic Part Feature
• Creating a Lip and Groove Plastic Part
• Creating a Rest Plastic Part Feature
Sketch Blocks
• Creating Sketch Blocks
• Working with Sketch Blocks
• Making Components from Sketch Blocks
Drawing File Creation and Settings
• Understanding Images in Tile Blocks
• Understanding Templates
• Using Drawing Resources
• Creating and Editing Sheets
• Creating Custom Borders
• Creating Custom iProperties in the Title
Document Settings and Application
• Setting the Local Document
• Setting the Proper Prompts
• Setting the Assembly Application Options
• Setting the Sketch Application Options
• Setting the Options for Saving Files
• Setting the General Application Options
• Setting the Environment Color
• Setting the File Location Options
• Setting the Options for New Part Creation
• Introducing the Style Editor
• Setting the BOM Document Settings
Content Center
• Introducing the Content Center
• Inserting Content from Content Center
• Using AutoDrop
• Using iMates
• Creating Custom Content Center Libraries
Using iFeatures
• Extracting and Creating an iFeature
• Placing an iFeature
• Editing an iFeature
• Creating iParts
• Understanding iAssemblies
Importing and Exporting Files
• Importing File Formats
• Exporting File Formats
• Moving Your Design with Pack and Go
• Creating and Editing Surfaces
• Replacing and Sculpting Faces
• Creating a Silhouette Curve
• Creating a Boundary Patch
Using Design Accelerators
• Creating Spur Gears
• Creating Cylindrical Cams
• Creating O-Rings
• Creating Bolted Connections
• Creating Shafts
iLogic Basics
• Introducing iLogic Basics
• Understanding iLogic Parameters
• Understanding iLogic Parameter Filters
• Adjusting Feature Suppression Using iLogic
• Adjusting Dimensions Using iLogic
Selection Filters
• Using Assembly Selection Filters
• Using Part Selection Filters
• Using Drawing Selection Filters
• Simplifying an Assembly
• Defining Envelopes in Simplified Assemblies
• Exporting a Revit Family File